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Devlog
Devlog #6 — Trying to Outrun Time and Outsmart Code
August 02, 2025
by
Annie Games
#devlog, #visual novel
Hey everyone! Another week has passed, and I’m here to share some progress. First of all — thank you so much for downloading the game and adding it to your collections. It truly means a lot to me...
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Devlog #5 — Two weeks to meet, a lifetime to decide
July 26, 2025
by
Annie Games
#visual novel, #devlog
Hey everyone! This week, I’ve been working on mechanics and character introduction quests. My goal is to make the first two weeks of the game mostly about meeting people and making first impressions...
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Devlog #4 — Update 0.2: The Story Deepens
July 20, 2025
by
Annie Games
2
Update 0.2 is here! It includes the next two days of the story — Day 3 and Day 4. Just a heads-up: not everything is included yet. Some scenes from these days are still missing and will be added lat...
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Devlog #3 — Writing is almost done, now the scariest part
July 06, 2025
by
Annie Games
#devlog, #visual novel
Hi everyone, This past week, I’ve almost finished writing all the scenes for the next release. Initially, I planned for the first in-game week to introduce all major characters. But after writing mo...
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Devlog #2 — A quick update and a bit of the core
June 28, 2025
by
Annie Games
2
#devlog, #visual novel
Hi everyone! The next part of the story is coming together — and there’s more to explore. To be honest, I seriously underestimated how much time some things would take — turns out, that’s what...
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Devlog #1 — The Secrets of the Town: A story I’ve always wanted to tell
June 16, 2025
by
Annie Games
1
#release, #visual novel, #devlog
This is a story I’ve wanted to tell for a long time — and now it’s finally taking shape as The Secrets of the Town . It started as a book idea. Then I tried making it into a text-based quest. Bu...
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